| Reference : A Game-Theoretic Approach to Normative Multi-Agent Systems |
| Scientific congresses, symposiums and conference proceedings : Paper published in a journal | |||
| Engineering, computing & technology : Computer science | |||
| http://hdl.handle.net/10993/25307 | |||
| A Game-Theoretic Approach to Normative Multi-Agent Systems | |
| English | |
| Boella, Guido [University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC) >] | |
van der Torre, Leon [University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC) >] | |
| 2007 | |
| Normative Multi-agent Systems | |
| Yes | |
| International | |
| 1862-4405 | |
| Normative Multi-agent Systems | |
| 2007 | |
| [en] We aim to explain our own approach, and we are therefore very brief with
respect to recent related approaches in the area of normative multiagent sys- tems. For these other approaches, see the special issue on normative multiagent systems in Computational and Mathematical Organization Theory[68], these DROPS proceedings, the proceedings of the biannual workshops on deontic logic in computer science (¢EON) and of the COIN workshop series. 1The layout of this paper follows the Øve questions above, addressing each of them in a new section. | |
| Researchers ; Professionals ; Students ; General public ; Others | |
| http://hdl.handle.net/10993/25307 | |
| http://drops.dagstuhl.de/volltexte/2007/937/pdf/07122.BoellaGuido.Paper.937.pdf |
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