References of "Karadeniz, Ahmet Serdar 50062093"
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See detailSHARP Challenge 2023: Solving CAD History and pArameters Recovery from Point clouds and 3D scans. Overview, Datasets, Metrics, and Baselines.
Mallis, Dimitrios UL; Ali, Sk Aziz UL; Dupont, Elona UL et al

in International Conference on Computer Vision Workshops (2023, October 03)

Recent breakthroughs in geometric Deep Learning (DL) and the availability of large Computer-Aided Design (CAD) datasets have advanced the research on learning CAD modeling processes and relating them to ... [more ▼]

Recent breakthroughs in geometric Deep Learning (DL) and the availability of large Computer-Aided Design (CAD) datasets have advanced the research on learning CAD modeling processes and relating them to real objects. In this context, 3D reverse engineering of CAD models from 3D scans is considered to be one of the most sought-after goals for the CAD industry. However, recent efforts assume multiple simplifications limiting the applications in real-world settings. The SHARP Challenge 2023 aims at pushing the research a step closer to the real-world scenario of CAD reverse engineering from 3D scans through dedicated datasets and tracks. In this paper, we define the proposed SHARP 2023 tracks, describe the provided datasets, and propose a set of baseline methods along with suitable evaluation metrics to assess the performance of the track solutions. All proposed datasets along with useful routines and the evaluation metrics are publicly available. [less ▲]

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See detailTSCom-Net: Coarse-to-Fine 3D Textured Shape Completion Network
Karadeniz, Ahmet Serdar UL; Ali, Sk Aziz UL; Kacem, Anis UL et al

in Karadeniz, Ahmet Serdar; Ali, Sk Aziz; Kacem, Anis (Eds.) et al TSCom-Net: Coarse-to-Fine 3D Textured Shape Completion Network (2022)

Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications – e.g., body animation, and virtual dressing. We propose a ... [more ▼]

Reconstructing 3D human body shapes from 3D partial textured scans remains a fundamental task for many computer vision and graphics applications – e.g., body animation, and virtual dressing. We propose a new neural network architecture for 3D body shape and highresolution texture completion – TSCom-Net – that can reconstruct the full geometry from mid-level to high-level partial input scans. We decompose the overall reconstruction task into two stages – first, a joint implicit learning network (SCom-Net and TCom-Net) that takes a voxelized scan and its occupancy grid as input to reconstruct the full body shape and predict vertex textures. Second, a high-resolution texture completion network, that utilizes the predicted coarse vertex textures to inpaint the missing parts of the partial ‘texture atlas’. A Thorough experimental evaluation on 3DBodyTex.V2 dataset shows that our method achieves competitive results with respect to the state-of-the-art while generalizing to different types and levels of partial shapes. The proposed method has also ranked second in the track1 of SHApe Recovery from Partial textured 3D scans (SHARP [37 , 2]) 2022 1 challenge1. [less ▲]

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