[en] This chapter explores a novel methodology used to develop gamified mobility
applications for a heavily congested European city. The methodology consists of three
elements: a metaphorical traffic game, a complex and comprehensive mobility logging
approach and two focus groups. The daily commute is explained as part of a real life traffic
game that changes user behaviour. The methodology allows for the identification of travel
activity patterns and attitudes that in turn can be used to develop gamified mobility applications. The chapter provides concrete game elements and design considerations that can be used to improve the traffic experience in Luxembourg.
Research center :
SnT - Interdisciplinary Centre for Security, Reliability and Trust
Disciplines :
Social & behavioral sciences, psychology: Multidisciplinary, general & others
Author, co-author :
Kracheel, Martin ; University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT)
Mccall, Roderick ; University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT)
Koenig, Vincent ; University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Education, Culture, Cognition and Society (ECCS)
External co-authors :
no
Language :
English
Title :
Playing with Traffic: An Emerging Methodology for Developing Gamified Mobility Applications
Publication date :
July 2015
Main work title :
Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices