References of "Popleteev, Andrei 50002884"
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See detailPlease Stand By: TV-based indoor localization
Popleteev, Andrei UL

in 28th IEEE Annual International Symposium on Personal, Indoor, and Mobile Radio Communications (PIMRC-2017) (2017, October)

Despite the decades of efforts, indoor positioning remains an open research challenge. While existing solutions already demonstrate high accuracy, their in-building infrastructure --- such as Wi-Fi access ... [more ▼]

Despite the decades of efforts, indoor positioning remains an open research challenge. While existing solutions already demonstrate high accuracy, their in-building infrastructure --- such as Wi-Fi access points or Bluetooth beacons --- provides only a limited coverage. This paper investigates feasibility of accurate indoor positioning using broadcast digital TV signals, readily available in populated areas worldwide. We experiment with the classic received signal strength (RSS) fingerprinting, and introduce a novel approach based on channel state information (CSI), which leverages frequency-selective multipath fading of wideband TV signals. The proposed methods are experimentally evaluated on an extensive dataset of DVB-T signals, systematically collected in two large buildings over the course of 8 months. The results show that the proposed approach consistently outperforms RSS fingerprinting and achieves 92--98% localization accuracy. While this study is based on the European DVB-T signals, the proposed method is directly generalizable to other TV standards (such as ATSC, ISDB, DTMB and DMB) and wide-area TV white space (TVWS) networks. [less ▲]

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See detailWi-Fi butterfly effect in indoor localization: The impact of imprecise ground truth and small-scale fading
Popleteev, Andrei UL

in 14th IEEE Workshop on Positioning, Navigation and Communications (WPNC-2017) (2017, October)

The increasing accuracy of indoor positioning systems makes their evaluation an increasingly challenging task. A number of factors are already known to affect performance of fingerprint-based systems ... [more ▼]

The increasing accuracy of indoor positioning systems makes their evaluation an increasingly challenging task. A number of factors are already known to affect performance of fingerprint-based systems: hardware diversity, device orientation, environment dynamics. This paper presents a new butterfly-like effect in localization experiments. The effect is caused by minor ground truth (GT) errors --- that is, small deviations between calibration and test positions. While such deviations are widely considered as purely additive and thus negligible, we demonstrate that even centimeter-scale GT errors are amplified by small-scale radio fading and lead to severe multi-meter Wi-Fi positioning errors. The results show that fingerprint-based localization accuracy quickly deteriorates as GT errors increase towards 0.4 wavelength (5 cm for 2.4 GHz). Beyond that threshold, system's accuracy saturates to about one-third of its original level achievable with precise GT. This effect challenges the impact of the already known accuracy-limiting factors (such as cross-user tests, receiver diversity, device orientation and temporal variations), as they can be partially explained by minor GT errors. Moreover, for smartphone-in-a-hand experiments, this effect directly associates the evaluation outcomes with experimenters' diligence. [less ▲]

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See detailAmbiLoc: A year-long dataset of FM, TV and GSM fingerprints for ambient indoor localization
Popleteev, Andrei UL

in 8th International Conference on Indoor Positioning and Indoor Navigation (IPIN-2017) (2017, September)

Ambient indoor localization - an approach that leverages ambient radio signals - has been previously shown to provide promising positioning performance using the globally available infrastructure of FM ... [more ▼]

Ambient indoor localization - an approach that leverages ambient radio signals - has been previously shown to provide promising positioning performance using the globally available infrastructure of FM, TV and cellular stations. However, the need for specialized equipment and laborious data collection constitute a high entry barrier for follow-up studies. This paper presents AmbiLoc - a dataset of radio signals for ambient indoor localization research. The dataset has been systematically collected in multiple testbeds, including large-scale and multi-floor buildings, over the course of one year. Due to the use of a software-defined radio receiver, raw signal samples in AmbiLoc allow extraction of arbitrary fingerprinting features. The first edition of AmbiLoc, introduced in this paper, includes received signals strength (RSS) fingerprints of FM, TV and GSM signals, along with the relevant metadata (such as weather conditions). The dataset is available online at AmbiLoc.org. As the first public dataset of ambient localization signals, AmbiLoc provides an easy entry and a common reference for researchers exploring novel indoor localization methods. [less ▲]

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See detailIndoor localization using ambient FM radio RSS fingerprinting: A 9-month study
Popleteev, Andrei UL

in 17th IEEE International Conference on Computer and Information Technology (CIT-2017) (2017, August)

While indoor positioning systems aspire for higher accuracy, their coverage is typically limited to buildings with dedicated hardware. A possible alternative is offered by infrastructure-free positioning ... [more ▼]

While indoor positioning systems aspire for higher accuracy, their coverage is typically limited to buildings with dedicated hardware. A possible alternative is offered by infrastructure-free positioning methods. In particular, several studies have demonstrated feasibility of indoor positioning using broadcast FM radio signals, which are available in most populated areas worldwide. However, previous work provides little information about long-term performance of FM-based indoor localization. This paper presents a longitudinal study of FM indoor positioning based on received signal strength (RSS) fingerprinting. We evaluate system's performance on a large dataset of real-world FM signals, systematically collected in several large-scale multi-floor testbeds over the course of 9 months. We also investigate the impact of different classifiers, training schedules and fingerprint sizes on localization accuracy. The results demonstrate that well-trained FM-based system can provide reliable indoor positioning even several months after deployment. [less ▲]

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See detailPoster: Impact of ground truth errors on Wi-Fi localization accuracy
Popleteev, Andrei UL

Poster (2017, June)

This study investigates the impact of small ground truth (GT) errors on indoor positioning systems based on Wi-Fi fingerprinting. The results demonstrate that even centimeter-scale GT deviations cause ... [more ▼]

This study investigates the impact of small ground truth (GT) errors on indoor positioning systems based on Wi-Fi fingerprinting. The results demonstrate that even centimeter-scale GT deviations cause severe degradation of measured localization accuracy. [less ▲]

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See detailIndoor positioning and floor plan based ground truth: Can you really click where you are?
Popleteev, Andrei UL

in 15th International Conference on Mobile and Ubiquitious Multimedia (MUM-2016) (2016, December)

The increasing accuracy of indoor positioning systems requires an appropriately accurate evaluation, which compares system outputs with the known coordinates of test locations --- the ground truth ... [more ▼]

The increasing accuracy of indoor positioning systems requires an appropriately accurate evaluation, which compares system outputs with the known coordinates of test locations --- the ground truth. Although ground truth data are rarely (if ever) tested, they are traditionally assumed to be perfectly accurate. However, even small errors introduced by inaccurate ground truth need to be taken into account for fair evaluation and comparison between modern high-resolution positioning systems. In this paper we analyze the quality of ground truth data provided by clicking on an interactive floor plan (a method employed by such classical systems as RADAR and Horus). Experimental results show that this method has high precision but low accuracy, and high systematic errors make it unsuitable for evaluation of fine-grained localization systems. [less ▲]

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See detailSmall-scale positioning using digital compasses
Popleteev, Andrei UL; Arshadaghghaleh, Hossein UL; Lutkovski, Vladimir

in International Congress on Computer Science: Information Systems and Technologies (CSIST-2016) (2016, October 25)

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See detailHIPS: Human-based indoor positioning system
Popleteev, Andrei UL

in Proceedings of the 7th International Conference on Indoor Positioning and Indoor Navigation (IPIN-2016) (2016, October)

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See detailIndoor positioning using ambient radio signals: Data acquisition platform for a long-term study
Popleteev, Andrei UL

in Proceedings of the IEEE 13th Workshop on Positioning, Navigation and Communications (WPNC-2016) (2016, October)

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See detailActivity tracking and indoor positioning with a wearable magnet
Popleteev, Andrei UL

Poster (2015, September)

This paper presents an unconventional application of digital compass sensors for localization and activity monitoring in ambient assisted living scenarios. Benefits and limitations of the proposed ... [more ▼]

This paper presents an unconventional application of digital compass sensors for localization and activity monitoring in ambient assisted living scenarios. Benefits and limitations of the proposed approach are reviewed and compared to these of traditional tracking methods, such as wearable devices, surveillance cameras and device-free localization. [less ▲]

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See detailText entry on smart glasses A comparison of two input techniques
Mccall, Roderick UL; Popleteev, Andrei UL; Martin, Benoit et al

in 8th International Conference on Human System Interaction (HSI'2015) (2015, June)

This paper presents a comparative pilot usability study of Dasher and an on-screen keyboard on a head-mounted display. Interaction logging data was captured along with subjective responses (via the SUS ... [more ▼]

This paper presents a comparative pilot usability study of Dasher and an on-screen keyboard on a head-mounted display. Interaction logging data was captured along with subjective responses (via the SUS questionnaire). The results indicate that there is a strong need to develop text entry systems for smart glasses rather to simply adopt those that are already available. However, both approaches are useful when there is a need to enter private or sensitive data. [less ▲]

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See detailColorizer: Smart Glasses Aid for the Colorblind
Popleteev, Andrei UL; Louveton, Nicolas UL; Mccall, Roderick UL

in WearSys'15 (2015, May)

We present a smart glasses application for helping colorblind people to distinguish problematic colors in daily life. The prototype processes a live video stream from the mobile camera, remaps colors ... [more ▼]

We present a smart glasses application for helping colorblind people to distinguish problematic colors in daily life. The prototype processes a live video stream from the mobile camera, remaps colors according to the user needs, and displays the augmented result. Color transformation ensures high contrast between colors which are otherwise indistinguishable for the user. [less ▲]

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See detailMagnetic Interaction with Devices: A Pilot Study on Mobile Gaming
Afshari, Saeed UL; Popleteev, Andrei UL; McCall, Roderick UL et al

in Proceedings of NordiCHI '14, October 26 - 30 2014, Helsinki, Finland (2014, October 26)

This work-in-progress paper presents a study of interaction techniques for mobile devices, with a focus on gaming scenarios. We introduce and explore usability and performance aspects of a novel compass ... [more ▼]

This work-in-progress paper presents a study of interaction techniques for mobile devices, with a focus on gaming scenarios. We introduce and explore usability and performance aspects of a novel compass based control for tangible around-device interaction, and compare it with traditional mobile gaming controls, such as touchscreen thumbstick, swiping and tilt-based approaches. [less ▲]

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See detailDevice-Free Indoor Localization Based on Ambient FM Radio Signals
Popleteev, Andrei UL; Engel, Thomas UL

in International Journal of Ambient Computing and Intelligence (2014), 6(January-March), 35-44

This paper presents the concept of device-free indoor localization using only a passive receiver and ambient FM radio signals. Experimental results based on empirical measurements demonstrate the ... [more ▼]

This paper presents the concept of device-free indoor localization using only a passive receiver and ambient FM radio signals. Experimental results based on empirical measurements demonstrate the feasibility of the proposed approach. We also evaluate fine-grained localization performance of the system, its temporal stability, and highlight the role of frequency diversity for passive localization. [less ▲]

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See detailTouch By Touch: Promoting cultural awareness with multitouch gaming
Popleteev, Andrei UL; McCall, Roderick UL; Molnar, Andreea et al

in LiveCity Workshop on Smart and Pervasive Communications for Enhanced Communities (in conjunction with SaCoNeT-2013) (2013, June)

This paper presents a work in progress focused on facilitation of cross-cultural awareness between citizens of two European cities. We aim to engage visitors of telecom museums in Athens and Luxembourg to ... [more ▼]

This paper presents a work in progress focused on facilitation of cross-cultural awareness between citizens of two European cities. We aim to engage visitors of telecom museums in Athens and Luxembourg to learn more about both cities by means of collaborative games played on multitouch tables. We also explore how live video-to-video streaming influences players’ behaviour and collaboration with remote players. [less ▲]

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See detail(Semi-) Pervasive Gaming Educational and Entertainment Facilities via Interactive Video-to-Video Communication over the Internet, for Museum Exhibits
Chochliouros, Ioannis; McCall, Roderick UL; Popleteev, Andrei UL et al

in Papadopoulos, Harris; Andreou, Andreass; Iliadis, Lazaros (Eds.) et al Artificial Intelligence Applications and Innovations (2013)

Based upon the core concept of the LiveCity Project we focus on the specific City Cultural Experiences v2v Pilot,designed to allow for visitors at two defined locations to interact with one another in a ... [more ▼]

Based upon the core concept of the LiveCity Project we focus on the specific City Cultural Experiences v2v Pilot,designed to allow for visitors at two defined locations to interact with one another in a joint experience and to get educational/entertainment benefits, originating directly from the museum content delivery. We discuss a set of semi-pervasive games (the so-called “Twin Cities”games) which are designed to bring people together at remotely twinned locations through the use of video-to-video communication and multitouch interaction. We also present an early classification of video-to-video (v2v) interaction games that is designed to inform designers about the potential of such technologies. We classify them as: using video for awareness and communication, interacting with video and video as a game. [less ▲]

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See detailDevice-free indoor localization using ambient radio signals
Popleteev, Andrei UL

in UbiComp-2013 Adjunct proceedings (2013)

This paper investigates feasibility of device-free indoor localization using single passive receiver. Instead of local wireless nodes sharing one frequency channel, this work leverages multiple ambient FM ... [more ▼]

This paper investigates feasibility of device-free indoor localization using single passive receiver. Instead of local wireless nodes sharing one frequency channel, this work leverages multiple ambient FM radio stations. Experimental results demonstrate feasibility of the proposed approach and highlight the role of frequency diversity for passive localization. [less ▲]

Detailed reference viewed: 54 (4 UL)